Blender
Code | Completion | Credits | Range | Language |
---|---|---|---|---|
BI-BLE | Z,ZK | 4 | 2P+2C | Czech |
- Course guarantor:
- Lukáš Bařinka
- Lecturer:
- Lukáš Bařinka
- Tutor:
- Lukáš Bařinka
- Supervisor:
- Department of Software Engineering
- Synopsis:
-
The course extends knowledge of opensource program Blender from BI-MGA (Multimedia and Graphics Applications) course. It is intended for those interested in 3D graphics and animation. It offers a complete and practically oriented introduction to Blender environment. Students may continue to BI-PGA (Programming graphics applications) course.
- Requirements:
-
Basic knowledge in bitmap and vector computer graphics in a level of BI-MGA course.
- Syllabus of lectures:
-
1. Blender GUI, different modes, settings and customization, add-ons, basic tools, primitives, scene
2. Object transformations, coordinate systems, window environment customization, object/edit mode, mesh, object alignment, selections, camera and lights
3. Materials, global ilumination (GI), Cycles render
4. Texturing, texture mapping, texture painting
5. Modeling techniques, mesh editing, geometry and topology of model
6. Low-poly and high-poly modeling, baking of AO (ambient occlusion) and textures, sculpting
7. Postprocesing, Video editing
8. Motion/object/camera tracking
9. Particle systems, physics based modeling/animation
10. Animation subsystém
11. Python API, python scripting, scene internal represenation, operations with scene items and GUI
12. Animation nodes
- Syllabus of tutorials:
-
1. Blender GUI, different modes, settings and customization, add-ons, basic tools, primitives, scene
2. Object transformations, coordinate systems, window environment customization, object/edit mode, mesh, object alignment, selections, camera and lights
3. Materials, global ilumination (GI), Cycles render
4. Texturing, texture mapping, texture painting
5. Modeling techniques, mesh editing, geometry and topology of model
6. Low-poly and high-poly modeling, baking of AO (ambient occlusion) and textures, sculpting
7. Postprocesing, Video editing
8. Motion/object/camera tracking
9. Particle systems, physics based modeling/animation
10. Animation subsystém
11. Python API, python scripting, scene internal represenation, operations with scene items and GUI
12. Animation nodes
- Study Objective:
- Study materials:
-
[1] Hess, D. Roland, Blender Foundations: The Essential Guide to Learning Blender 2.6, 1st Edition, 2010, ISBN: 978-0240814308
[2] Blain, John M., The Complete Guide to Blender Graphics: Computer Modeling and Animation, 1st Edition, 2012, ISBN: 978-1466517035
- Note:
- Further information:
- https://courses.fit.cvut.cz/BI-BLE/
- Time-table for winter semester 2024/2025:
- Time-table is not available yet
- Time-table for summer semester 2024/2025:
- Time-table is not available yet
- The course is a part of the following study plans:
-
- Bachelor program Informatics, unspecified branch, in Czech, 2015-2020 (elective course)
- Bachelor branch Security and Information Technology, in Czech, 2015-2020 (elective course)
- Bachelor branch Computer Science, in Czech, 2015-2020 (elective course)
- Bachelor branch Computer Engineering, in Czech, 2015-2020 (elective course)
- Bachelor branch Information Systems and Management, in Czech, 2015-2020 (elective course)
- Bachelor branch Web and Software Engineering, spec. Software Engineering, in Czech, 2015-2020 (elective course)
- Bachelor branch Web and Software Engineering, spec. Web Engineering, in Czech, 2015-2020 (elective course)
- Bachelor branch Web and Software Engineering, spec. Computer Graphics, in Czech, 2015-2020 (elective course)
- Bachelor branch Knowledge Engineering, in Czech, 2018-2020 (elective course)
- Bachelor Specialization Information Security, in Czech, 2021 (elective course)
- Bachelor Specialization Management Informatics, in Czech, 2021 (elective course)
- Bachelor Specialization Computer Graphics, in Czech, 2021 (elective course)
- Bachelor Specialization Computer Engineering, in Czech, 2021 (elective course)
- Bachelor program, unspecified specialization, in Czech, 2021 (elective course)
- Bachelor Specialization Web Engineering, in Czech, 2021 (elective course)
- Bachelor Specialization Artificial Intelligence, in Czech, 2021 (elective course)
- Bachelor Specialization Computer Science, in Czech, 2021 (elective course)
- Bachelor Specialization Software Engineering, in Czech, 2021 (elective course)
- Bachelor Specialization Computer Systems and Virtualization, in Czech, 2021 (elective course)
- Bachelor Specialization Computer Networks and Internet, in Czech, 2021 (elective course)
- Study plan for Ukrainian refugees (elective course)
- Bachelor Specialization Information Security, in Czech, 2024 (elective course)
- Bachelor program, unspecified specialization, in Czech, 2024 (elective course)
- Bachelor Specialization Management Informatics, in Czech, 2024 (elective course)
- Bachelor Specialization Computer Graphics, in Czech, 2024 (elective course)
- Bachelor Specialization Software Engineering, in Czech, 2024 (elective course)
- Bachelor Specialization Web Engineering, in Czech, 2024 (elective course)
- Bachelor Specialization Computer Networks and Internet, in Czech, 2024 (elective course)
- Bachelor Specialization Computer Engineering, in Czech, 2024 (elective course)
- Bachelor Specialization Computer Systems and Virtualization, in Czech, 2024 (elective course)
- Bachelor Specialization Artificial Intelligence, in Czech, 2024 (elective course)
- Bachelor Specialization Computer Science, in Czech, 20214 (elective course)