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CZECH TECHNICAL UNIVERSITY IN PRAGUE
STUDY PLANS
2024/2025

Advanced methods of UI design

The course is not on the list Without time-table
Code Completion Credits Range
XP39UID ZK 4 2P+2S
Garant předmětu:
Lecturer:
Tutor:
Supervisor:
Department of Computer Graphics and Interaction
Synopsis:

The goal of the course is to introduce advanced methods for user interface and interaction design in non-standard

environments, such as virtual and augmented reality. Students will gain theoretical background related to human interaction

in such environments. During the course students will get familiar with a set of techniques for design and testing of

interactive systems in non-standard environments, especially in virtual and augmented reality with collaborative aspects.

Requirements:
Syllabus of lectures:

1. Introduction into the problem area of user interface design in non-standard environments (virtual and augmented

reality).

2. Psychological aspects of user interface design in non-standard environments: visual perception, physical interaction.

3. Psychological aspects of user interface design in non-standard environments: working memory, spatial orientation.

4. Principals of technologies used for interaction in non-standard environments,

5. Gesture interaction: ergonomics, speed and fatigue.

6. Gesture interaction: recognition and processing.

7. Multimodal interaction in non-standard environments.

8. Collaborative interaction in non-standard environments.

9. Human-robot interaction in augmented reality.

10. Low fidelity prototyping in non-standard environments.

11. High fidelity prototyping in non-standard environments.

12. User testing methods of collaborative systems in augmented reality without users.

13. User testing methods of collaborative systems in augmented reality with users.

14. Beyond current state-of-art of design and testing of user interface and interaction.

Syllabus of tutorials:
Study Objective:
Study materials:

1. Alan Cooper, Robert Reimann, David Cronin: About face 3: the essentials of interaction design. [3rd ed.], Completely rev. Indianapolis, IN: Wiley Pub., 2007.

2. Colin Ware: Visual Thinking for Design, Elsevier Inc., 2008.

3. Alan J. Parkin: Essential Cognitive Psychology, Psychology Press Ltd., 2000.

Note:
Further information:
No time-table has been prepared for this course
The course is a part of the following study plans:
Data valid to 2024-04-23
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