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CZECH TECHNICAL UNIVERSITY IN PRAGUE
STUDY PLANS
2024/2025

Computer Graphics Seminar

The course is not on the list Without time-table
Code Completion Credits Range
XP39SPG Z,ZK 4 2P+2S
Garant předmětu:
Lecturer:
Tutor:
Supervisor:
Department of Computer Graphics and Interaction
Synopsis:

The computer graphics seminar will cover selected research topics in computer graphics such as efficient rendering techniques, modeling of surface materials and their optical properties, simulation of natural phenomena, geometrical modeling and animation. In the seminar we will also discuss computer graphics techniques used in related research disciplines such as image processing, computer vision and human computer interaction based on the particular topics of PhD theses of the participating students. The goal of the course is to introduce the selected topics to the students and by analyzing selected highly influential research publications to further develop the research capabilities of the students.

Requirements:

No prerequisities.

Syllabus of lectures:

Topics outline:

1. Physically Based Rendering - Algorithms

2. Physically Based Rendering - Surface Models

3. Physically Based Rendering - Advanced Topics

4. Data Structures for Rendering - Object Hierarchies

5. Data Structures for Rendering - Spatial Subdivisions

6. Ray Tracing Acceleration - Part I

7. Ray Tracing Acceleration - Part II

8. Real-Time Rendering - Algorithms

9. Real-Time Rendering - Optimization Techniques

10. Image Manipulation and Retargeting - Part I

11. Image Manipulation and Retargeting - Part II

12. Modeling Natural Phenomena - Part I Graphics and Vision

13. Modeling Natural Phenomena - Part I Graphics and Vision - Advanced

Syllabus of tutorials:

1. Introduction and paper assigment

2. Work on presentations

3. Work on presentations

4. Presentation and discussion of paper 1

5. Presentation and discussion of paper 2

6. Presentation and discussion of paper 3

7. Presentation and discussion of paper 4

8. Presentation and discussion of paper 5

9. Presentation and discussion of paper 6

10. Presentation and discussion of paper 7

11. Presentation and discussion of paper 8

12. Discussion of reviews

13. Reserve

Study Objective:

The goal of the course is to introduce the selected topics to the students and by analyzing selected highly influential research publications to further develop the research capabilities of the students.

Study materials:

[1] Matt Pharr, Wenzel Jakob, Greg Humphreys. Physically Based Rendering 3rd edition. Morgan Kaufmann, 2016.

[2] Tomas Akenine-Moller, Eric Haines, Naty Hoffman. Real-Time Rendering 3rd Edition, A. K. Peters, Ltd., 2008.

[3] Conference and journal publiactions related to PhD thesis topics of course participants

Note:
Further information:
https://dcgi.fel.cvut.cz/cs/study/spg
No time-table has been prepared for this course
The course is a part of the following study plans:
Data valid to 2024-06-16
Aktualizace výše uvedených informací naleznete na adrese https://bilakniha.cvut.cz/en/predmet1993506.html