Computer Graphics Seminar
Code | Completion | Credits | Range |
---|---|---|---|
XP39SPG | Z,ZK | 4 | 2P+2S |
- Garant předmětu:
- Lecturer:
- Tutor:
- Supervisor:
- Department of Computer Graphics and Interaction
- Synopsis:
-
The computer graphics seminar will cover selected research topics in computer graphics such as efficient rendering techniques, modeling of surface materials and their optical properties, simulation of natural phenomena, geometrical modeling and animation. In the seminar we will also discuss computer graphics techniques used in related research disciplines such as image processing, computer vision and human computer interaction based on the particular topics of PhD theses of the participating students. The goal of the course is to introduce the selected topics to the students and by analyzing selected highly influential research publications to further develop the research capabilities of the students.
- Requirements:
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No prerequisities.
- Syllabus of lectures:
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Topics outline:
1. Physically Based Rendering - Algorithms
2. Physically Based Rendering - Surface Models
3. Physically Based Rendering - Advanced Topics
4. Data Structures for Rendering - Object Hierarchies
5. Data Structures for Rendering - Spatial Subdivisions
6. Ray Tracing Acceleration - Part I
7. Ray Tracing Acceleration - Part II
8. Real-Time Rendering - Algorithms
9. Real-Time Rendering - Optimization Techniques
10. Image Manipulation and Retargeting - Part I
11. Image Manipulation and Retargeting - Part II
12. Modeling Natural Phenomena - Part I Graphics and Vision
13. Modeling Natural Phenomena - Part I Graphics and Vision - Advanced
- Syllabus of tutorials:
-
1. Introduction and paper assigment
2. Work on presentations
3. Work on presentations
4. Presentation and discussion of paper 1
5. Presentation and discussion of paper 2
6. Presentation and discussion of paper 3
7. Presentation and discussion of paper 4
8. Presentation and discussion of paper 5
9. Presentation and discussion of paper 6
10. Presentation and discussion of paper 7
11. Presentation and discussion of paper 8
12. Discussion of reviews
13. Reserve
- Study Objective:
-
The goal of the course is to introduce the selected topics to the students and by analyzing selected highly influential research publications to further develop the research capabilities of the students.
- Study materials:
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[1] Matt Pharr, Wenzel Jakob, Greg Humphreys. Physically Based Rendering 3rd edition. Morgan Kaufmann, 2016.
[2] Tomas Akenine-Moller, Eric Haines, Naty Hoffman. Real-Time Rendering 3rd Edition, A. K. Peters, Ltd., 2008.
[3] Conference and journal publiactions related to PhD thesis topics of course participants
- Note:
- Further information:
- https://dcgi.fel.cvut.cz/cs/study/spg
- No time-table has been prepared for this course
- The course is a part of the following study plans:
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- Doctoral studies, daily studies (compulsory elective course)
- Doctoral studies, combined studies (compulsory elective course)
- Doctoral studies, structured daily studies (compulsory elective course)
- Doctoral studies, structured combined studies (compulsory elective course)