Virtual reality
The course is not on the list Without time-table
Code | Completion | Credits | Range |
---|---|---|---|
XP39VR | ZK | 4 | 2P+2S |
- Garant předmětu:
- Lecturer:
- Tutor:
- Supervisor:
- Department of Computer Graphics and Interaction
- Synopsis:
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Advanced methods in the VRML language. Standard and non-standard extensions to the VRML language. Programming of external applications with EAI interface. Multi-user virtual reality. Distant cooperation in virtual environment. Hardware and software support for virtual reality systems. QuickTime VR. Specification X3D.
- Requirements:
- Syllabus of lectures:
- Syllabus of tutorials:
- Study Objective:
- Study materials:
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1. Steven M. LaValle - Virtual Reality, Cambridge University Press 2016 - online
2. Jason Jerald - The VR Book: Human-Centered Design for Virtual Reality, ACM Books 2015
3. Dieter Schmalstieg, and Tobias Hollerer, Augmented Reality: Principles and Practice (Usability), Addison Wesley 2016
- Note:
- Further information:
- https://moodle.fel.cvut.cz/course/XP39VR
- No time-table has been prepared for this course
- The course is a part of the following study plans:
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- Doctoral studies, daily studies (compulsory elective course)
- Doctoral studies, combined studies (compulsory elective course)
- Doctoral studies, structured daily studies (compulsory elective course)
- Doctoral studies, structured combined studies (compulsory elective course)