Game Design
Code | Completion | Credits | Range | Language |
---|---|---|---|---|
NI-DPH | Z,ZK | 5 | 2P+1C | Czech |
- Garant předmětu:
- Lecturer:
- Tutor:
- Supervisor:
- Department of Software Engineering
- Synopsis:
-
The course complements the NI-APH (Architecture of Computer Games) and BI-VHS (Virtual gaming worlds) course, while focusing primarily on game design. It is intended for people interested in deeper knowledge of the principles used for games design, such as: level design, gameplay design, character design, game mechanics design, storytelling, and game development cycle. The students will get an overview of game development from the designer's perspective, from theoretical concepts to practical implementation applied to semestral projects.
- Requirements:
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Basic knowledge of game engines, such as Godot/Unity. Eventually, finished course NI-APH.
- Syllabus of lectures:
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1. Introduction into the world of games
2. History of games and game development
3. Game development cycle
4. Gameplay and mechanics
5. Game worlds and level design
6. Characters and storytelling
7. Game genres I
8. Game genres II
9. Game genres III
10. Music and sound effects
11. Game interface
12. Philosophy of making games
13. Reserve
- Syllabus of tutorials:
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1. Foreword, introduction into semestral project assignments
2. Consultation
3. Consultation
4. Presentation of concepts of semestral projects
5. Consultation
6. Presentation of semestral projects
- Study Objective:
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- To get an overview over principles and challenges of game design and all of its parts
- To create a fully-fledged game that would demonstrate the knowledge gained throughout the course
- Study materials:
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1. Koster Raph: Theory of Fun for game Design, 2013
2. Rogers, Scott: Level Up! The Guide to Great Video Game Design, 2014
- Note:
- Further information:
- https://aphgames.cz (materiály začnou být doplňovány během zimy 2023)
- No time-table has been prepared for this course
- The course is a part of the following study plans:
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- Master specialization Computer Science, in Czech, 2018-2019 (elective course)
- Master specialization Computer Security, in Czech, 2020 (elective course)
- Master specialization Design and Programming of Embedded Systems, in Czech, 2020 (elective course)
- Master specialization Computer Systems and Networks, in Czech, 202 (elective course)
- Master specialization Management Informatics, in Czech, 2020 (elective course)
- Master specialization Software Engineering, in Czech, 2020 (elective course)
- Master specialization System Programming, in Czech, version from 2020 (elective course)
- Master specialization Web Engineering, in Czech, 2020 (elective course)
- Master specialization Knowledge Engineering, in Czech, 2020 (elective course)
- Master specialization Computer Science, in Czech, 2020 (elective course)
- Mgr. programme, for the phase of study without specialisation, ver. for 2020 and higher (elective course)
- Study plan for Ukrainian refugees (elective course)
- Master specialization System Programming, in Czech, version from 2023 (elective course)
- Master specialization Computer Science, in Czech, 2023 (elective course)