User Interface Design
Code | Completion | Credits | Range | Language |
---|---|---|---|---|
NIE-NUR | Z,ZK | 5 | 2P+1C | English |
- Garant předmětu:
- Josef Pavlíček
- Lecturer:
- Josef Pavlíček
- Tutor:
- Josef Pavlíček
- Supervisor:
- Department of Software Engineering
- Synopsis:
-
Students will understand the theorical background of human-computer interaction and user interface (UI) design, will learn formal description of UIs, formal user models, the fundamental notions and procesures. They get acquainted with graphical, speech, and multimodal UIs. Thanks to the gained knowledge, the students will be able to design advanced UIs.
- Requirements:
-
Students should know the fundamentals of software system design, creation, and maintenance. Active knowledge of any programming language.
- Syllabus of lectures:
-
1. Human-Computer Interaction (HCI) and User Interface (UI), definition, examples, history.
2. Information and UI, various levels of inputs and outputs, user skills, ways of interaction. Standards for UI.
3. Cognitive aspects of HCI theories, human sensors, information processing in human brain.
4. HCI theories (descriptive, predictive, Norman-Gulfs).
5. Parameters of human perception, limitations, use of perceptual issues in UI design.
6. User model, conceptual model of UI, personae.
7. Formal methods of dialog description (grammars, state diagrams).
8. Software tools and technologies for UI design.
9. Design cycles of UI design, known procedures. Scenarios. User support within UI (error handling).
10. Methods of UI evaluation and testing.
11. Speech UI. Speech synthesis and recognition.
12. Modality and multimodal UI.
13. Special UIs (3D, mobile, and others).
- Syllabus of tutorials:
-
1. [2] Assignment of course projects.
2. [4] Consultations to course projects.
3. Course project checkpoint (milestone).
4. [4] Consultations to course projects.
5. [2] Presentations of course projects.
6. Assessment.
- Study Objective:
-
The module deals with the area of human-computer interaction with the emphasis on theoretical cognitive theory background, design methodologies. and latest technological advances in implementations of human-computer interaction.
- Study materials:
-
1. Krug, S. : Don’t Make Me Think, Revisited: A Common Sense Approach to Web Usability (3rd Edition). New Riders, 2014. ISBN 0321965515.
2. Colborne, G. : Simple and Usable Web, Mobile, and Interaction Design (2nd Edition) (Voices That Matter) 2nd Edition. New Riders, 2018. ISBN 2018.
3. Platt, D. : The Joy of UX: User Experience and Interactive Design for Developers (Usability). Addison-Wesley, 2016. ISBN 978-0134276717.
- Note:
- Further information:
- https://courses.fit.cvut.cz/NI-NUR
- No time-table has been prepared for this course
- The course is a part of the following study plans:
-
- Master specialization Software Engineering, in English, 2021 (PS)
- Master specialization Computer Security, in English, 2021 (elective course)
- Master specialization Computer Systems and Networks, in English, 2021 (elective course)
- Master specialization Design and Programming of Embedded Systems, in English, 2021 (elective course)
- Master specialization Computer Science, in English, 2021 (VO)
- Master specialization Computer Science, in English, 2024 (VO)