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CZECH TECHNICAL UNIVERSITY IN PRAGUE
STUDY PLANS
2024/2025

Tvorba virtuálních světů

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Code Completion Credits Range Language
B0B39TVS KZ 4 2BP+4BL+18D Czech
Course guarantor:
David Sedláček
Lecturer:
David Sedláček
Tutor:
David Sedláček
Supervisor:
Department of Computer Graphics and Interaction
Synopsis:
Requirements:
Syllabus of lectures:

1. VR scene creation workflow (basic workflow). Environment structure and information flows inside UE5. Description of environment tools. Creating a simple scene and working with materials, textures, video and sounds.

2. Controlling the processes in the scene using the internal visual language blueprints. Animation. Interaction tools. Event processing.

3. Working with lights, camera, rendering settings. Advanced animation techniques - physical simulation, animation controlled by external input.

4. Interface for C++. Plugin development to add new functionality. Export for selected platforms - desktop, Android, HTML5.

Syllabus of tutorials:
Study Objective:
Study materials:

Steven M. LaValle - Virtual Reality, Cambridge University Press 2019

Mitch McCaffrey, Unreal Engine VR Cookbook: Developing Virtual Reality with UE4 (Game Design) 1st Edition, Addison-Wesley Professional; 1 edition (February 16, 2017)

Note:
Further information:
https://moodle.fel.cvut.cz/course/B0B39TVS
Time-table for winter semester 2024/2025:
Time-table is not available yet
Time-table for summer semester 2024/2025:
06:00–08:0008:00–10:0010:00–12:0012:00–14:0014:00–16:0016:00–18:0018:00–20:0020:00–22:0022:00–24:00
Mon
Tue
Wed
roomKN:E-327
Sedláček D.
14:30–16:00
(lecture parallel1)
Karlovo nám.
roomKN:E-327
Sedláček D.
16:15–19:30
(lecture parallel1
parallel nr.101)

Karlovo nám.
roomKN:E-327
Sedláček D.
14:30–16:00
(lecture parallel2)
Karlovo nám.
roomKN:E-327
Sedláček D.
16:15–19:30
(lecture parallel2
parallel nr.102)

Karlovo nám.
Thu
Fri
The course is a part of the following study plans:
Data valid to 2025-01-22
For updated information see http://bilakniha.cvut.cz/en/predmet6626906.html