Design Computing II - Architecture
Code | Completion | Credits | Range | Language |
---|---|---|---|---|
555DC2 | KZ | 2 | 1P+1C | English |
- Garant předmětu:
- Dana Matějovská
- Lecturer:
- Henri Hubertus Achten
- Tutor:
- Henri Hubertus Achten
- Supervisor:
- Department of Architectural Modelling
- Synopsis:
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In this course contemporary architecture is studied through the lens of computational methods. It is shown how in the past 30 years the relationship between architecture, theory, materials, and computation has transformed. Principles of parametric design, performative design, and generative design are presented and discussed in-depth through cases of key buildings and architects. Special attention is devoted to interactive architecture. A number of contemporary key issues in architectural theory are brought in relation with computational approaches. Practical application in this course is tested through Arduino prototyping. Arduino enables the creation of interactive structures using sensors, controllers, and Processing programming language. By creating a number of interactive applications students will learn the basic technological principles of interactive architecture. Keywords - contemporary design methodology, advanced parametric design, rapid prototyping, AI, robotics, automation, simulation, analysis, optimization, CAD / CAM, data mining, advanced data processing.
- Requirements:
- Syllabus of lectures:
- Syllabus of tutorials:
- Study Objective:
- Study materials:
- Note:
- Further information:
- No time-table has been prepared for this course
- The course is a part of the following study plans: