Advanced methods of UI design
Code | Completion | Credits | Range |
---|---|---|---|
XP39UID | ZK | 4 | 2P+2S |
- Course guarantor:
- Zdeněk Míkovec
- Lecturer:
- Zdeněk Míkovec
- Tutor:
- Zdeněk Míkovec
- Supervisor:
- Department of Computer Graphics and Interaction
- Synopsis:
-
The goal of the course is to introduce advanced methods for user interface and interaction design in non-standard
environments, such as virtual and augmented reality. Students will gain theoretical background related to human interaction
in such environments. During the course students will get familiar with a set of techniques for design and testing of
interactive systems in non-standard environments, especially in virtual and augmented reality with collaborative aspects.
- Requirements:
- Syllabus of lectures:
-
1. Introduction into the problem area of user interface design in non-standard environments (virtual and augmented
reality).
2. Psychological aspects of user interface design in non-standard environments: visual perception, physical interaction.
3. Psychological aspects of user interface design in non-standard environments: working memory, spatial orientation.
4. Principals of technologies used for interaction in non-standard environments,
5. Gesture interaction: ergonomics, speed and fatigue.
6. Gesture interaction: recognition and processing.
7. Multimodal interaction in non-standard environments.
8. Collaborative interaction in non-standard environments.
9. Human-robot interaction in augmented reality.
10. Low fidelity prototyping in non-standard environments.
11. High fidelity prototyping in non-standard environments.
12. User testing methods of collaborative systems in augmented reality without users.
13. User testing methods of collaborative systems in augmented reality with users.
14. Beyond current state-of-art of design and testing of user interface and interaction.
- Syllabus of tutorials:
- Study Objective:
- Study materials:
-
1. Alan Cooper, Robert Reimann, David Cronin: About face 3: the essentials of interaction design. [3rd ed.], Completely rev. Indianapolis, IN: Wiley Pub., 2007.
2. Colin Ware: Visual Thinking for Design, Elsevier Inc., 2008.
3. Alan J. Parkin: Essential Cognitive Psychology, Psychology Press Ltd., 2000.
- Note:
- Time-table for winter semester 2024/2025:
- Time-table is not available yet
- Time-table for summer semester 2024/2025:
- Time-table is not available yet
- The course is a part of the following study plans:
-
- Doctoral studies, daily studies (compulsory elective course)
- Doctoral studies, combined studies (compulsory elective course)