User Interface Testing
- Department of Computer Graphics and Interaction
Students will learn the basic principles of user interface testing in the context of User-Centered Design. The course covers the most important topics in this field so that students can run their own (either quantitative or qualitative) user interface tests. Another important part of the course is the topic of disabilities that users can suffer from. The tutorials cover the entire cycle of conducting tests (incl. infrastructure, ethics concerns), running tests and methods for its evaluating.
- Syllabus of lectures:
1. Introduction to Human--Computer Interaction
2. Cognitive walkthrough & heuristic evaluation
3. Cognitive walkthrough example; KLM
4. The workflow of usability tests
5. Moderating the usability studies
6. Data collection during the usability tests.
7. Quantitative testing I
8. Quantitative testing II
9. Sofware and web applications accessibility testing
10. Speech communication
11. Eye tracking
12. Persuasion, emotion, trust
13. New topics in Human-Computer Interaction
- Syllabus of tutorials:
1. Cognitive walkthrough practice.
2. Heuristic evaluation practice. Project assignment.
3. Project consultations on cognitive walkthrough and heuristic evaluation.
4. Feedback on submitted projects on cognitive walkthrough and heuristic evaluation.
5. Individual work on projects.
6. Feedback on submitted projects.
7. Introduction to usability laboratory.
8. Running and evaluating own quantitative test.
9. Work in the laboratory.
10. Work in the laboratory.
11. Work in the laboratory.
12. Feedback on the first part of the user interface testing projects.
13. Feedback on submitted user interface testing projects. Final evaluation.
- Study Objective:
-- To understand the topics of User-Centered Design and User Experience.
-- To understand the user needs from all perspectives (what users need, in what context do they use the software, what disabilities they might suffer from).
-- To understand the accessibility standards.
- Study materials:
1. Alan Dix, Janet Finlay, Gregory D. Abowd, Russell Beale: Human-Computer Interaction. Third edition. 2004. Pearson Prentice Hall.
2. Elizabeth Goodman, Mike Kuniavsky, Andrea Moed: Observing the User Experience, Second Edition: A Practitioner's Guide to User Research. 2012. Morgan Kaufmann.
3. Shneiderman, B.: Designing the User Interface, 2002, Addison Wesley, Reading, MA.
4. Nielsen, J.: Usability Engineering, 1993, Academic Press, Boston, MA.
5. Galitz,W.: The Essential Guide to User Interface Design, 2002, John Willey& Sons, Inc. New York.
6. Heinsen,S., Vogt, P.: Usability praktisch umsetzen, 2003, Hanser, Muenchen.
- Further information:
- No time-table has been prepared for this course
- The course is a part of the following study plans: