Introduction to Object Programming
Code | Completion | Credits | Range |
---|---|---|---|
01UOP | ZK | 2 | 0+2 |
- Course guarantor:
- Zdeněk Čulík
- Lecturer:
- Tutor:
- Zdeněk Čulík
- Supervisor:
- Department of Mathematics
- Synopsis:
-
Object oriented programming languages. Object oriented programming libraries for graphics, databases and distributed systems.
- Requirements:
- Syllabus of lectures:
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1. Evolution of object oriented programming languages
2. Type inheritance, encapsulation, polymorphism
3. Interfaces in C++ and Java
4. Templates and generic constructions
5. Design patterns
6. Objects and graphical user interface
7. 3D graphics, Open Inventor
8. Distributed systems: CORBA, COM, DBus
9. Object oriented databases
10. History: Simula 67, Smalltalk, Ada
11. Programming language Python
- Syllabus of tutorials:
- Study Objective:
-
Knowledge:
Evolution of object oriented programming languages. Objects and modern software technologies.
Skills:
Design object oriented application. Develop application which uses object oriented libraries.
- Study materials:
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[1] B. Stroustrup: The C++ Programming Language, 3rd Edition, Addison-Wesley, 1997
[2] B. Stroustrup: The Design and Evolution
[3] B.Eckel: Thinking in Java (4th Edition), Prentice Hall, 2006
[4] M.Lutz: Learning Python: Powerful Object-Oriented Programming, O'Reilly Media, 2009
- Note:
- Time-table for winter semester 2024/2025:
-
06:00–08:0008:00–10:0010:00–12:0012:00–14:0014:00–16:0016:00–18:0018:00–20:0020:00–22:0022:00–24:00
Mon Tue Wed Thu Fri - Time-table for summer semester 2024/2025:
- Time-table is not available yet
- The course is a part of the following study plans:
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- Aplikace informatiky v přírodních vědách (elective course)
- Aplikovaná informatika (compulsory course in the program)