Engines for Games and Graphics
The course is not on the list Without time-table
| Code | Completion | Credits | Range | Language |
|---|---|---|---|---|
| ANI-EGG | Z,ZK | 4 | 1P+2C | Czech |
- Course guarantor:
- Lecturer:
- Tutor:
- Supervisor:
- Department of Software Engineering
- Synopsis:
- Requirements:
- Syllabus of lectures:
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1. Introduction to the topic, overview of engines
2. Editor and Asset Hub
3. Static elements, scene design
4. Dynamics and animation
5. Internal logic of actions, scenes, postprocessing
6. Advanced methods, networking, communication
- Syllabus of tutorials:
- Study Objective:
- Study materials:
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1. Harrison Ferrone: Learning Design Patterns with Unity: Learn the secret of popular design patterns while building fun, efficient games in Unity 2023 and C#. Packt Publishing, 2024. ISBN 9781805124160.
2. Jason Gregory: Game Engine Architecture, Third Edition. CRC Press, 2018. ISBN 9781351974288.
3. Lem Apperson: Unity 6 Game Development with C# Scripting. Packt Publishing, 2025. ISBN 9781835880418.
- Note:
- Further information:
- couses
- No time-table has been prepared for this course
- The course is a part of the following study plans:
-
- Quantum Informatics (elective course)
- Mgr. programe Applied informatics (code ANIE) for the phase of study without specialization (VO)
- Master specialization Embedded systems (VO)
- Master specialization Business Informatics, 2026 (VO)
- Master specialization Software Engineering (VO)
- Master specialization Web Engineering (VO)
- Master specialization Visual computing and Game design (PS)
- Master specialization Computer Security, in Czech, 2026 (elective course)
- Master specialization Computer Systems and Networks, in Czech, 2026 (elective course)
- Master specialization Computer Science, in Czech, 2026 (elective course)
- Master specialization Programming Languages, in Czech, 2026 (elective course)
- Master specialization Artificial Intelligence, in Czech, 2026 (elective course)
- Master programme, for the phase of study without specialisation, ver. for 2026 and higher (elective course)