3D modeling
Code | Completion | Credits | Range | Language |
---|---|---|---|---|
818TDM | Z | 3 | 1P+2C | Czech |
- Garant předmětu:
- Lecturer:
- Tutor:
- Supervisor:
- Department of Software Engineering
- Synopsis:
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Students will learn the basics of 3D modeling software tools and with polygon and parametric modeling principles. This course is available only in Děčín.
- Requirements:
- Syllabus of lectures:
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1.-2.Basics of computer graphics
3.Basic terms - vertices, edges, faces
4.-5.Mathematical context - rotation matrix
6.Overview of 3D modeling software tools
7.-8.Polygon modeling
9.Sculpting
10.-12.Parametric modeling
13.Materials and textures
- Syllabus of tutorials:
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1.Basic controls of 3D modeling software
2.Working with vertices - circle, square, polygon
3.-4.Objects - working with edges and faces
5.-6.Objects - rotation, position, scale
7.Materials and texturing
8.-9.Introduction to parametric modeling
10.-11.Using modifiers
12.Boolean operation with objects
13.Ungraded assessments - semester projects
- Study Objective:
- Study materials:
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[1] Gambetta, G. Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering. No Starch Press, 2021. ISBN 978-1-7185-0076-1.
[2] Belec, A. Blender 3D Incredible Models: A Comprehensive Guide to Hard-Surface Modeling, Procedural Texturing, and Rendering. Packt Publishing, 2022, ISBN 978-1-80181-781-3.
[3] Greer, X. Sculpting the Blender Way: Explore Blender's 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush. Packt Publishing, 2022. ISBN 978-1-80107-387-5.
- Note:
- Further information:
- No time-table has been prepared for this course
- The course is a part of the following study plans:
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- Applications of Informatics in Natural Sciences (elective course)