Introduction to object oriented programming
Code | Completion | Credits | Range |
---|---|---|---|
01UOP | ZK | 2 | 0+2 |
- Lecturer:
- Zdeněk Čulík (gar.)
- Tutor:
- Zdeněk Čulík (gar.)
- Supervisor:
- Department of Mathematics
- Synopsis:
-
Object oriented programming languages. Object oriented programming libraries for graphics, databases and distributed systems.
- Requirements:
- Syllabus of lectures:
-
1. Evolution of object oriented programming languages
2. Type inheritance, encapsulation, polymorphism
3. Interfaces in C++ and Java
4. Templates and generic constructions
5. Design patterns
6. Objects and graphical user interface
7. 3D graphics, Open Inventor
8. Distributed systems: CORBA, COM, DBus
9. Object oriented databases
10. History: Simula 67, Smalltalk, Ada
11. Programming language Python
- Syllabus of tutorials:
- Study Objective:
-
Knowledge:
Evolution of object oriented programming languages. Objects and modern software technologies.
Skills:
Design object oriented application. Develop application which uses object oriented libraries.
- Study materials:
-
[1] B. Stroustrup: The C++ Programming Language, 3rd Edition, Addison-Wesley, 1997
[2] B. Stroustrup: The Design and Evolution
[3] B.Eckel: Thinking in Java (4th Edition), Prentice Hall, 2006
[4] M.Lutz: Learning Python: Powerful Object-Oriented Programming, O'Reilly Media, 2009
- Note:
- Time-table for winter semester 2011/2012:
- Time-table is not available yet
- Time-table for summer semester 2011/2012:
- Time-table is not available yet
- The course is a part of the following study plans: