User Interface Design
Code | Completion | Credits | Range | Language |
---|---|---|---|---|
MI-NUR | Z,ZK | 4 | 2+1 | Czech |
- Lecturer:
- Pavel Žikovský (gar.)
- Tutor:
- Pavel Žikovský (gar.), Jiří Hunka
- Supervisor:
- Department of Software Engineering
- Synopsis:
-
Students will understand the theorical background of human-computer interaction and user interface (UI) design, will learn formal description of UIs, formal user models, the fundamental notions and procesures. They get acquainted with graphical, speech, and multimodal UIs. Thanks to the gained knowledge, the students will be able to design advanced UIs.
- Requirements:
-
Students should know the fundamentals of software system design, creation, and maintenance. Active knowledge of any programming language.
- Syllabus of lectures:
-
1. Human-Computer Interaction (HCI) and User Interface (UI), definition, examples, history.
2. Information and UI, various levels of inputs and outputs, user skills, ways of interaction. Standards for UI.
3. Cognitive aspects of HCI theories, human sensors, information processing in human brain.
4. HCI theories (descriptive, predictive, Norman-Gulfs).
5. Parameters of human perception, limitations, use of perceptual issues in UI design.
6. User model, conceptual model of UI, personae.
7. Formal methods of dialog description (grammars, state diagrams).
8. Software tools and technologies for UI design.
9. Design cycles of UI design, known procedures. Scenarios. User support within UI (error handling).
10. Methods of UI evaluation and testing.
11. Speech UI. Speech synthesis and recognition.
12. Modality and multimodal UI.
13. Special UIs (3D, mobile, and others).
- Syllabus of tutorials:
-
1. [2] Assignment of course projects.
2. [4] Consultations to course projects.
3. Course project checkpoint (milestone).
4. [4] Consultations to course projects.
5. [2] Presentations of course projects.
6. Assessment.
- Study Objective:
-
The module deals with the area of human-computer interaction with the emphasis on theoretical cognitive theory background, design methodologies. and latest technological advances in implementations of human-computer interaction.
- Study materials:
-
1. Shneiderman, B., Plaisant, C. ''Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)''. Addison Wesley, 2004. ISBN 0321197860.
2. Nielsen, J. ''Usability Engineering''. Morgan Kaufmann, 1993. ISBN 0125184069.
3. Preece, J., Rogers, Y., Sharp, H., Benyon, D., Holland, S., Carey, T. ''Human-Computer Interaction: Concepts and Design''. Addison Wesley, 1994. ISBN 0201627698.
4. Kuniavsky, M. ''Observing the User Experience: A Practitioner's Guide to User Research''. Morgan Kaufmann, 2003. ISBN 1558609237.
- Note:
- Time-table for winter semester 2011/2012:
-
06:00–08:0008:00–10:0010:00–12:0012:00–14:0014:00–16:0016:00–18:0018:00–20:0020:00–22:0022:00–24:00
Mon Tue Fri Thu Fri - Time-table for summer semester 2011/2012:
- Time-table is not available yet
- The course is a part of the following study plans:
-
- Branch Software Engineering, Version for Students who Enrolled in 2010, Presented in Czech (compulsory course of the branch)
- Master Branch Web Engineering - Version for Students who Enrolled in 2010, Presented in Czech (compulsory course of the branch)
- Branch Web and Software Engineering, Presented in Czech, Version for Students who Enrolled in 2011 (compulsory course of the branch)
- Web and Software Engineering, Presented in Czech, Version for Students who Enrolled in 2011 (compulsory course of the branch)
- Branch Web and Software Engineering, Presented in Czech, Version for Students who Enrolled in 2012 (compulsory course of the branch)
- Web and Software Engineering, Presented in Czech, Version for Students who Enrolled in 2012 (compulsory course of the branch)