User Interface Design
Code | Completion | Credits | Range | Language |
---|---|---|---|---|
A4M39NUR | Z,ZK | 6 | 2+2s | Czech |
- The course cannot be taken simultaneously with:
- Design and Implementation of Users Interfaces (X39NUR)
- Lecturer:
- Pavel Slavík (gar.)
- Tutor:
- Pavel Slavík (gar.), Radek Bien, Filip Hanzl, Ivo Malý, Zdeněk Míkovec, Ondřej Poláček, Adam Sporka
- Supervisor:
- Department of Computer Graphics and Interaction
- Synopsis:
-
Students will get acquainted with the theory of human-computer
communication and interaction (formal description of user interfaces,
formal user models, the fundamentals of perception, cognition, and
user information evaluation).
- Requirements:
-
Link:
- Syllabus of lectures:
-
1.Introduction in user interface design. Input device. User categories
2.User behavior. Creation of persons and their usage in UI design
3.Formal UI description/UI models (state diagrams, Petri nets?)
4.Cognitive aspects of UI design. Information processing in human brain
5.Advanced methods of investigation of psychological aspects of UI design
6.UI models. User models.
7.Theoretical foundations of UI design
8.Tools for UI specification
9.Design cycle of UI design. Roles of individual members of the UI design team
10.Documentation of UI design process (processing of test results, form of documentation ..)
11.Advanced methods for investigation of ergonomic aspects of UI design
12.Special UI (UIs for seniors, mobile applications, intelligent UIs, ..). Methods for visual presentation of information
13.Reserve
- Syllabus of tutorials:
-
1. Presentation of semestral projects , definition of project groups.
2. Semestral projects assignements.
3. Consultations.
4.-5.User research (creation of persons) - D1.
5.-6. UI analysis (HTA, state diagrams, CCT, atd.) - D2.
7.-8. Low - Med-Fidelity prototype - D3.
9.-11. High-Fidelity prototype - D4.
11.-12. Testing (1. cognitive walkthrough; 2. Design of usability test; 3. Design of quantitative test + statistics) - D5.
13. Final report - D6.
- Study Objective:
- Study materials:
-
1.Disman, M. Jak se vyrábí sociologická znalost: příručka pro uživatele. Praha: Karolinum, 2000. ISBN 80-246-0139-7.
2.Žára, J., Beneš, B., Sochor, J., Felkel, P. Moderní počítačová grafika (2. vydání). Praha: Computer Press, 2005. ISBN 80-251-0454-0.
3.Shneiderman, B., Plaisant, C. Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition). Addison Wesley, 2004. ISBN 0321197860.
4.Nielsen, J. Usability Engineering. Morgan Kaufmann, 1993. ISBN0125184069.
5.Preece, J., Rogers, Y., Sharp, H., Benyon, D., Holland, S., Carey, T. Human-Computer Interaction: Concepts And Design. Addison Wesley, 1994. ISBN 0201627698.
6. Kuniavsky, M. Observing the User Experience: A Practitioner's Guide to User Research. Morgan Kaufmann, 2003. ISBN 1558609237.
- Note:
- Time-table for winter semester 2011/2012:
-
06:00–08:0008:00–10:0010:00–12:0012:00–14:0014:00–16:0016:00–18:0018:00–20:0020:00–22:0022:00–24:00
Mon Tue Fri Thu Fri - Time-table for summer semester 2011/2012:
- Time-table is not available yet
- The course is a part of the following study plans:
-
- Otevřená informatika - Počítačová grafika a interakce (compulsory course of the specialization)