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CZECH TECHNICAL UNIVERSITY IN PRAGUE
STUDY PLANS
2011/2012

Multimedia and Computer Animation

The course is not on the list Without time-table
Code Completion Credits Range
XD36MMA Z,ZK 4 14+4s
Lecturer:
Tutor:
Supervisor:
Department of Computer Science and Engineering
Synopsis:

The aim of this course is to give students an overview of techniques currently used in the field of computer animation. The topics are divided into two parts where the first one is devoted to raster-based animation. In this part, the student gets acquaintance with basic programming techniques used in manipulation with rasterized representations of animated objects. The second part of the course is devoted to vector-based animation where the principles of modeling and animation control of models (2D,3D) are introduced.

Requirements:

Basic knowledge of C++ programming language.

see http://service.felk.cvut.cz/courses/X36MMA/

Syllabus of lectures:

1.Course overview, data formats for computer animation.

2.Digital video editing.

3.Technologies and standards for DVD.

4.Stereoscopy

5.Sound

6. Sound synthesis and processing I

7. Sound synthesis and processing II

8.Vector-based animation, inverse kinematics.

9.Motion capture systems

10.Dynamics, particle systems.

11.Animation of cloth.

12.Facial animation.

13.Typical algorithms used in computer animation.

Syllabus of tutorials:

1. Overview of the course and projects

2. Consultations to projects

3. Consultations to projects

4. The first check point - overview of known solutions

5. Consultations to projects

6. The second check point - a method suggestion

7. Consultations to projects

8. The third check point - implementation

9. Consultations to projects

10. The fourth check point - testing

11. Consultations to projects

12. The fifth checkpoint - preparation of documentation

13. Presentations to projects

14. Crediting

Study Objective:
Study materials:

1. Watt, Alan H., Watt, M. Advanced Animation and Rendering Techniques, Addison Wesley, 1992

2. Žára, J., Beneš, B., Felkel, P. The Modern Computer Graphics, Computer Press, 1998, (in Czech)

3. Badler, N. and Zeltzer, D. Making Them Move - Mechanics Control and Animation of Articulated Figures, Morgan Kaufmann Publishers, 1991

Note:
Further information:
No time-table has been prepared for this course
The course is a part of the following study plans:
Generated on 2012-7-9
For updated information see http://bilakniha.cvut.cz/en/predmet11665604.html