Multimedia Systems
Code | Completion | Credits | Range |
---|---|---|---|
E36MUS | Z,ZK | 4 | 2+2s |
- Lecturer:
- Tutor:
- Supervisor:
- Department of Computer Science and Engineering
- Synopsis:
-
Multimedia and WWW, image raster formats, HTML-formats, frames, tables, forms, CGI scripts, national font coding, sensitive maps, Art and MM, video formats, introduction to VRML 2.0, programming VRML 2.0, virtual reality systems sound processing, introduction to JavaScript.
- Requirements:
- Syllabus of lectures:
-
1. Multimedia and WWW
2. Image raster formats - GIF, PNG, JPEG
3. Introduction to HTML - formats, frames, tables, sensitive maps
4. Advanced HTML techniques - forms, CGI scripts
5. VRML - static worlds design
6. VRML - dynamic objects
7. VRML - advanced techniques
8. Virtual reality systems
9. Art and MM I
10. Art and MM II
11. Video formats - MPEG, QuickTime
12. Sound processing
13. JavaScript
14. VRML - external authoring interface
- Syllabus of tutorials:
-
1. Information about SW a HW available
2. Establishing of working teams
3. Design of basic web home page, HTML frames
4. Photo processing
5. Selection of special VRML node
6. Interactive presentation of VRML node
7. Evaluation of previous work
8. Design of avatar (static model)
9. Dynamics of avatar
10. Multi-user virtual worlds
11. Design of individual avatars
12. Individual avatar in multi-user environment
13. Evaluation of previous work
14. Assessment
- Study Objective:
- Study materials:
- Note:
- Further information:
- No time-table has been prepared for this course
- The course is a part of the following study plans: