User Interface Design
Kód | Zakončení | Kredity | Rozsah | Jazyk výuky |
---|---|---|---|---|
MIE-NUR | Z,ZK | 4 | 2+1 |
- Přednášející:
- Pavel Žikovský (gar.)
- Cvičící:
- Jiří Hunka, Pavel Žikovský (gar.)
- Předmět zajišťuje:
- katedra softwarového inženýrství
- Anotace:
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Students will understand the theorical background of human-computer interaction and user interface (UI) design, will learn formal description of UIs, formal user models, the fundamental notions and procesures. They get acquainted with graphical, speech, and multimodal UIs. Thanks to the gained knowledge, the students will be able to design advanced UIs.
- Požadavky:
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Students should know the fundamentals of software system design, creation, and maintenance. Active knowledge of any programming language.
- Osnova přednášek:
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1. Human-Computer Interaction (HCI) and User Interface (UI), definition, examples, history.
2. Information and UI, various levels of inputs and outputs, user skills, ways of interaction. Standards for UI.
3. Cognitive aspects of HCI theories, human sensors, information processing in human brain.
4. HCI theories (descriptive, predictive, Norman-Gulfs).
5. Parameters of human perception, limitations, use of perceptual issues in UI design.
6. User model, conceptual model of UI, personae.
7. Formal methods of dialog description (grammars, state diagrams).
8. Software tools and technologies for UI design.
9. Design cycles of UI design, known procedures. Scenarios. User support within UI (error handling).
10. Methods of UI evaluation and testing.
11. Speech UI. Speech synthesis and recognition.
12. Modality and multimodal UI.
13. Special UIs (3D, mobile, and others).
- Osnova cvičení:
-
1. [2] Assignment of course projects.
2. [4] Consultations to course projects.
3. Course project checkpoint (milestone).
4. [4] Consultations to course projects.
5. [2] Presentations of course projects.
6. Assessment.
- Cíle studia:
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The module deals with the area of human-computer interaction with the emphasis on theoretical cognitive theory background, design methodologies. and latest technological advances in implementations of human-computer interaction.
- Studijní materiály:
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1. Shneiderman, B., Plaisant, C. ''Designing the User Interface: Strategies for Effective Human-Computer Interaction (4th Edition)''. Addison Wesley, 2004. ISBN 0321197860.
2. Nielsen, J. ''Usability Engineering''. Morgan Kaufmann, 1993. ISBN 0125184069.
3. Preece, J., Rogers, Y., Sharp, H., Benyon, D., Holland, S., Carey, T. ''Human-Computer Interaction: Concepts and Design''. Addison Wesley, 1994. ISBN 0201627698.
4. Kuniavsky, M. ''Observing the User Experience: A Practitioner's Guide to User Research''. Morgan Kaufmann, 2003. ISBN 1558609237.
- Poznámka:
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Rozsah=prednasky+proseminare+cviceni2p+1c, Prednasejici: Ing. Pavel Žikovský Ph.D.
- Rozvrh na zimní semestr 2011/2012:
- Rozvrh není připraven
- Rozvrh na letní semestr 2011/2012:
- Rozvrh není připraven
- Předmět je součástí následujících studijních plánů:
-
- Software Engineering, Presented in English, Version for Students, who Enrolled in 2010 and 2011 (povinný předmět zaměření)
- Web Engineering, Presented in English, Version for Students, who Enrolled in 2010 and 2011 (povinný předmět zaměření)
- Master Informatics, Presented in English - Version for Students who Enrolled in 2010 (VO)
- Master Informatics, Presented in English - Version for Students who Enrolled in 2011 (VO)
- Master Informatics, Presented in English - Version for Students who Enrolled in 2012 (VO)
- Software Engineering, Presented in English - Version for Students who Enrolled in 2012 (povinný předmět zaměření)
- Web Engineering, Presented in English - Version for Students who Enrolled in 2012 (povinný předmět zaměření)