| B4M39APG |
Algorithms of Computer Graphics
|
Czech |
Z,ZK |
6 |
2P+2C |
|
|
|
B251 |
| B4M39VG |
Computational Geometry
|
Czech |
Z,ZK |
6 |
2P+2S |
|
|
|
B251 |
| B4M39DPG |
Data Structures for Computer Graphics
|
Czech |
Z,ZK |
6 |
2P+2S |
|
|
|
B251 |
| B4M39GDP |
Game design and prototyping
|
|
|
|
|
ZK |
6 |
2P+2C+6D |
B252 |
| B4M33GVG |
Geometry of Computer Vision and Graphics
|
Czech |
|
|
|
Z,ZK |
6 |
2P+2C |
B252 |
| B4M39MMA |
Multimedia and Computer Animation
|
Czech |
Z,ZK |
6 |
2P+2L |
|
|
|
B251 |
| B4M39NIS |
Neural Image Synthesis
|
|
KZ |
4 |
2P+2C+4D |
|
|
|
The course is not on the list |
| B4M39VIZ |
Visualization
|
Czech |
|
|
|
Z,ZK |
6 |
2P+2C |
B252 |